UI designs for a fast-paced cutesy horror platformer, "Animal Crushing", created during roughly 1 month (fulltime) at University of Skövde, 2021. My first game project!
As the sole 2D artist on this project I designed almost every asset we used; UI, backgrounds and characters. All the work featured in these pictures are made by me. All the UI in this game is non-diegetic, but created to fit the theming.